Mid Unreal TD
The Technology department at DNEG is responsible for creating and supporting the technology used by our artists and the software infrastructure required by a multi-site, global studio. With multiple film projects running in parallel, from the project's initial design, to production and post-production, there are complex problems, which arise through thousands of artists producing tens of thousands of shots and sharing assets. As an Unreal TD, you will be helping to drive how we can leverage Realtime software such as Epic’s Unreal Engine to meet the varying needs of Feature Animation. You will also be collaborating with production stakeholders and other members of the Technology group to develop efficient workflows and new technologies to maximise its impact on our production processes.
Must have
- A solid understanding of Unreal Editor, Unreal Engine, Blueprints, C++ APIs and Perforce
- Extensive programming experience in C++ & Python
- Experience with source control systems and team development
- Experience with Linux and Windows
- Industry experience in VFX, Feature Animation or Games
- Confident in navigating ambiguity and providing solutions when problem solving
- Be proactive and work with initiative, and comfortable with working in an agile environment with multiple priorities
- Has thorough understanding of and contributes to maintaining coding standards
- Experience developing artist tools for multiple platforms, namely Windows and Linux
- Experience with Virtual Production, VFX and Feature Animation tools and workflows
- Experience with multi-user Unreal development
- Experience developing VR/AR iOS apps
- Experience leading development projects including but not limited to scoping, prototyping, delegating etc.
- A degree in Computer Science, Computer Engineering or related field
- Familiarity with VFX software packages, such as Houdini, Maya, Nuke, Solaris or Katana
- This is an excellent opportunity for passionate developers to collaborate with world-class artists on how Unreal Engine and other real-time technologies can be leveraged in a global VFX & Feature Animation studio.
View all remote jobs at DNEG →
FAQ
- Is the Mid Unreal TD position at DNEG remote?
- Yes. This role was posted on Remote Frontend Jobs, a job board that lists exclusively fully remote positions.
- When was this Mid Unreal TD job posted?
- This listing was posted on September 22, 2025 and is still open for applications.
- How do I apply for the Mid Unreal TD position at DNEG?
- Use the apply button on this page — it takes you directly to the employer’s application page.
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