Software Eng II
You will work with experienced colleagues on a range of command-line tools, APIs and client/server applications. These tools are part of the PlayStation reg; SDK and are used by thousands of game developers, testers, artists, and producers. You will be responsible for developing new features, improving existing features, and producing tests to validate any changes to the code base.
The ideal candidate should have a strong desire to continue to learn, to develop and to explore ideas; to demonstrate strong user-centric design and coding skills, and, above all, have a passion for quality.
What you will be doing
- Working on command line utilities, APIs and client/server applications which are used by Development Tools in the PlayStation reg; SDK.
- Producing and maintaining automated tests and documentation for these tools.
- Investigating and triaging issues reported by game developers.
- Capturing and defining requirements for changes or new features for the product.
- Participating in project planning, design meetings, and code reviews.
- Assisting with R&D projects to help determine the future direction of the product.
- Collaborating with other SIE engineers distributed across the globe.
- Acting independently to develop solutions to complex problems.
Must have
- 3+ years experience of working in a commercial environment, or equivalent experience from personal projects or non-traditional pathways.
- Experience of modern C++ development and debugging (C++11 to C++23).
- Experience of .NET Desktop development (C#).
- Knowledge of software testing techniques.
Nice to have
- A good academic background is beneficial, however an ability to demonstrate relevant experience and capabilities will be of equal merit to academia.
- Experience or working knowledge of:
- Encryption / authentication technologies and libraries (e.g. TLS, Microsoft CNG, OpenSSL, OAuth)
- Modern web technologies and protocols (e.g. Quic, HTTP/3, WebTransport, gRPC).
- Software development and packaging on Unix-like systems (e.g. Linux, MacOS, .rpm, .deb, .dmg).
- Software development on Microsoft Windows platforms.
View all remote jobs at PlayStation →
FAQ
- Is the Software Eng II position at PlayStation remote?
- Yes. This role was posted on Remote Frontend Jobs, a job board that lists exclusively fully remote positions.
- When was this Software Eng II job posted?
- This listing was posted on February 1, 2026 and is still open for applications.
- How do I apply for the Software Eng II position at PlayStation?
- Use the apply button on this page — it takes you directly to the employer’s application page.
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