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Junior Software Engineer/Technical Designer

Rivet GamesStirling, United Kingdom
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As a Junior Software Engineer/Technical Designer, you will work alongside a small and passionate team utilising existing systems to create realistic and authentic simulations of rolling stock for Train Sim World and other projects. The successful candidate will display the fundamental key soft skills required to work with a variety of other members of the team, as well as a strong foundation in core programming fundamentals.


Responsibilities

  • Research and understand the real world systems modelled within Train Sim World
  • Utilise bespoke software to accurately recreate the behaviour of vehicles
  • Provide technical support for console and PC
  • Work closely with Art & Programming departments to deliver optimised and high quality content
  • Act as the technical point of contact for key systems & gameplay features

What we are looking for

  • Passion and aptitude for simulation system development
  • UE4 scripting / C++ experience is beneficial
  • Proficiency in maths/3D algebra
  • Proficiency with Unreal 4/5
  • Familiarity with the limitations of console development (PS4/Xbox)
  • Strong communication within a small team
  • Interest in trains and real-world simulation

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FAQ

Is the Junior Software Engineer/Technical Designer position at Rivet Games remote?
Yes. This role was posted on Remote Frontend Jobs, a job board that lists exclusively fully remote positions.
When was this Junior Software Engineer/Technical Designer job posted?
This listing was posted on March 17, 2026 and is still open for applications.
How do I apply for the Junior Software Engineer/Technical Designer position at Rivet Games?
Use the apply button on this page — it takes you directly to the employer’s application page.

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