Intermediate Gameplay Software Engineer
Blackbird InteractiveVancouver
Weâre looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.
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FAQ
- Is the Intermediate Gameplay Software Engineer position at Blackbird Interactive remote?
- Yes. This role was posted on Remote Frontend Jobs, a job board that lists exclusively fully remote positions.
- When was this Intermediate Gameplay Software Engineer job posted?
- This listing was posted on April 9, 2026 and is still open for applications.
- How do I apply for the Intermediate Gameplay Software Engineer position at Blackbird Interactive?
- Use the apply button on this page — it takes you directly to the employer’s application page.